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| {| class="wikitable" style="float:right; width:300px; margin-left:20px;"
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| | + '''Basil's Buccaneers''' | | |
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| | ! colspan="2" | [[File:Basil's Buccaneers.png | 300px]] |
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| | ! Official Name | | |
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| | Basil's Buccaneers | | |
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| | ! Common Name | | |
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| | Basil's Buccaneers | | |
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| | ! Motto | | |
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| | TBA | | |
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| | ! Legislature | | |
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| | ! Capital | | |
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| | [[Tava]] | | |
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| | ! Culture | | |
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| | Pirate | | |
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| | ! Official Languages | | |
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| | ! Demonym | | |
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| | ! Religion | | |
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| | ! Head of State | | |
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| | [[Basil Blight]] | | |
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| | ! Date of Founding (IRL) | | |
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| | ! Date of Founding (Lore) | | |
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| | ! Currency | | |
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| | ! Status | | |
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| | Active | | |
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| '''Basil's Buccaneers''' is a pirate-themed nation located in the central-eastern region of [[Aquila]], situated across a chain of islands near the main continent at [[Spawn]]. The nation is centred around maritime activity, with its settlements and infrastructure designed around sailing, exploration and life on the open ocean.
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| The nation's capital is '''[[Tava]]''', a settlement that serves as a gathering place for exiles, pirates and others seeking to establish a new life away from established societies.
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| == Geography ==
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| Basil's Buccaneers occupies a chain of islands in the central-east of Aquila. Its position close to the main continent provides access to both the wider ocean and the continental mainland.
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| The nation's island geography has strongly influenced its development, with settlements and infrastructure primarily oriented towards the coast and surrounding waters.
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| == Tava ==
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| '''[[Tava]]''' is the capital and primary settlement of Basil's Buccaneers.
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| The city is intended to develop as a major maritime settlement, with its architecture and infrastructure reflecting the nation's pirate and colonial influences.
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| == Culture ==
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| Basil's Buccaneers has a distinctly '''pirate-themed''' culture. Its society is centred around the sea, with sailing, exploration and the pursuit of wealth playing important roles in its identity.
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| The nation is intended to provide a place where exiles and pirates can establish themselves and pursue their own futures.
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| == Architecture ==
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| The architecture of Basil's Buccaneers draws heavily from '''colonial-era maritime styles'''. Settlements are expected to feature structures such as coastal forts, ports and large sailing vessels.
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| Ships are an important part of the nation's visual identity, while coastal settlements are designed around their relationship with the surrounding sea.
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| == Maritime Activity ==
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| The sea is central to life in Basil's Buccaneers. The nation's stated ambitions include exploration of the surrounding waters, sailing to previously unknown locations and searching for wealth.
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| '''Plundering''' is also an intended element of the nation's roleplay, although the exact nature of piracy and its relationship with other nations remains to be established.
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| == History ==
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| === Foundation ===
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| Basil's Buccaneers was established during the early history of Aquila. The nation's founder and leader is [[Basil Blight]].
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| The early settlement of the nation centred around the island capital of [[Tava]], where pirates, exiles and other settlers gathered to establish a new society.
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| == Government ==
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| The precise governmental structure of Basil's Buccaneers has not yet been established. The nation is currently led by [[Basil Blight]].
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| Further details regarding its political institutions, laws and internal organisation are yet to be documented.
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| == Economy ==
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| The economy of Basil's Buccaneers has not yet been formally established.
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| Its maritime position and focus on sailing, exploration and plundering are expected to play an important role in the nation's economic development.
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| == Military ==
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| The military organisation of Basil's Buccaneers has not yet been established.
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| Given the nation's maritime identity, naval vessels and coastal fortifications are expected to be significant elements of its military infrastructure.
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| == See Also ==
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| * [[Aquila]]
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| * [[Tava]]
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| * [[Basil Blight]]
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