Withered

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Skeletal creatures with exceptional aim and a hunger for blood.

Description

The withered are a specific variant of Undead creatures. They are similar to skeleton or withered skeleton monsters, it unlike them, they retain some of their consciousness. They cannot be born via reproduction, and are simply created via magical means. The Withered are most often their own independent creatures, but they can also be created when magic is used on a diseased body. They cannot be afflicted with diseases, and have no need for sleeping, eating or drinking. Instead, they sustain themselves by stealing the magical energy of other living creatures.

Culture

The Withered do not possess a specific culture, as they tend to be created for serving some sort of innate purpose. Being servants, warriors, protectors of temples, etc. They are likely to instead adapt the culture of their master.

Lifespan

The Withered do not age in the stereotypical sense. Overtime, the magic which was used for their creation begins to weaken and slowly evaporates completely. Because of this, their average lifespan is about 60 to 80 years.

Abilities

Physical prowess

The Withered have rather strong bone structure, making them excellent fighters. Their general capabilities are similar to humans however. Fundamentally, they’re not very different from them.

Mental prowess

The Withered are designed to be simple creatures. While they possess the ability to think, feel and strategise, most abandon the idea of independent thought in favour of listening to their master.

Magical prowess

They have little special innate magic. The Withered can be thought a variety of spells as long as they have an attentive teacher.

Miscellaneous

Characters

None currently.