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27 July 2026

  • 21:0321:03, 27 July 2026 BigBrother (hist | edit) [2,790 bytes] Aquila (talk | contribs) (Created page with "BigBrother is a staff side auditing plugin. It watches for commands run by server operators (OPs) and posts a log of each one to a Discord channel, so server owners have a record of what admin actions were taken, by whom, and where<blockquote>This plugin has no player-facing commands. it runs silently in the background and reports to Discord</blockquote> == What BigBrother Does == * Watches every command run by a player with '''OP status''' * Also tracks '''gamemode ch...") Tag: Visual edit
  • 20:4420:44, 27 July 2026 RandomSpawn (hist | edit) [2,677 bytes] Aquila (talk | contribs) (Created page with "RandomSpawn gives every new player a choice of where in the world they start, instead of dropping everyone at the same spawn point. It also includes a one time "Friend TP" command so new players can quickly join a friend who's already playing. == What RandomSpawn Does == * On your '''first join''' (or if you haven't finished choosing a spawn yet), you're shown a menu to pick which direction of the world you want to spawn in * Finds a '''safe location''' in that directi...") Tag: Visual edit
  • 20:2220:22, 27 July 2026 LoomLimit (hist | edit) [2,804 bytes] Aquila (talk | contribs) (Created page with "LoomLimit replaces the vanilla loom with a custom banner-designing menu that lifts the game's normal 6 layer cap. Server owners can configure how many layers banners are allowed to have, so you can make much more detailed banner designs than vanilla allows. Category:Plugins") Tag: Visual edit
  • 13:2313:23, 27 July 2026 NationTags (hist | edit) [3,330 bytes] Aquila (talk | contribs) (Created page with "NationTags lets players form '''Nations''': player run groups with a custom name tag that shows up in chat, in the tab list, and above players' names in game. == What NationTags Does == * Lets any player '''create a Nation''' and become its leader * Lets other players '''join''' an existing Nation * Gives each Nation a '''custom tag''' (supports colors, gradients, bold, italic, underline, strikethrough, etc) * Displays the tag: ** In '''chat''', before your name ** In...") Tag: Visual edit
  • 11:4111:41, 27 July 2026 Nation Example (hist | edit) [820 bytes] Fushi (talk | contribs) (Created page with "Nation description goes here.{{Infobox Nation|title=Arkemorth|image=ARKEMORTH.png|color=#CCDE97|capital=Mithrün|culture=Elysian beliefs|location=Unnamed continent|government=Absolute Monarchy|leader=Regulus Belwing|religion=Elysianism|legislature=TBD|founding_real=July 28th 2026|founding_lore=Era Nova, year 1}} == History == === Formation / creation === Written documentation of the nations birth. === Extra tabs === Continued history of the nation. == Political syste...") Tag: Visual edit
  • 11:4011:40, 27 July 2026 Kingdom of Arkemorth (hist | edit) [801 bytes] Fushi (talk | contribs) (Created page with "Nation description goes here. {{Infobox Nation|title=Arkemorth|image=ARKEMORTH.png|color=#CCDE97|capital=Mithrün|culture=Elysian beliefs|location=Unnamed continent|government=Absolute Monarchy|leader=Regulus Belwing|religion=Elysianism|legislature=TBD|founding_real=July 28th 2026|founding_lore=Era Nova, year 1}} == History == === Formation / creation === Written documentation of the nations birth. === Extra tabs === Continued history of the nation. == Political sys...") Tag: Visual edit
  • 10:0110:01, 27 July 2026 Dravali (hist | edit) [2,132 bytes] Fushi (talk | contribs) (Created page with "<blockquote>Dravali are a type of dwarves race, born and created from the earth itself…</blockquote> == Description == Dravali originate from the dripstone caves deep underground. Some myths say that the first Dravali were grown from the silty puddles contained within. Dravali have a unique form of asexual reproduction. When Dravali near the ends of their life, they return to the caves and enter a state of hibernation after forming a ritual circle, passed down from ge...") Tag: Visual edit

26 July 2026

25 July 2026

  • 16:1316:13, 25 July 2026 Timeline (hist | edit) [126 bytes] Fushi (talk | contribs) (Created page with "<blockquote>A full timeline of AquilaPRJ. Condensed History.</blockquote> == Era Nova; era one == === Year one === TBW.") Tag: Visual edit
  • 16:0916:09, 25 July 2026 History (hist | edit) [726 bytes] Fushi (talk | contribs) (Created page with "<blockquote>Extensive history of AquilaPRJ.</blockquote> == Prior to Era Nova == It is widely known that a prosperous world before Era Nova had existed. A world filled with many various people and nations, mythical beasts and magics, all thriving together in harmony. Until a sudden horrible apocalyptic event took place. The worlds most tragic event, which caused all previous civilizations to fall. Everything had gone up in flames. Realms, nations, magical creatures, one...") Tag: Visual edit

24 July 2026

  • 22:3122:31, 24 July 2026 Kobold Deepfolk (hist | edit) [5,118 bytes] Fushi (talk | contribs) (Created page with "<blockquote>Kobolds are said to be descendants of great and powerful draconic deities. How true that rumour is unclear. But their will and strength may prove otherwise…</blockquote> === Basic Description === Kobols are short humanoid reptilians. They have scaled skin, a snout filled with tiny razor sharp teeth, and a very long tail. The deepfolk subspecies of kobolds are specifically native to deep, underground caves and caverns. They typically never leave their homes...") Tag: Visual edit
  • 15:0515:05, 24 July 2026 Kobold (hist | edit) [1,584 bytes] Fushi (talk | contribs) (Created page with "<blockquote>Kobolds are said to be descendants of great and powerful draconic deities. How true that rumour is unclear. But their will and strength may prove otherwise…</blockquote> === Basic Description === Kobols are short humanoid reptilians. They have scaled skin, a snout filled with tiny razor sharp teeth, and a very long tail. They are creatures of the dark, holding a preference for slightly colder climates, or caves. They can commonly be found in enormous under...") Tag: Visual edit
  • 12:1712:17, 24 July 2026 The Hollowed (hist | edit) [10,833 bytes] Fushi (talk | contribs) (Created page with "<blockquote>Creatures born from the dark, forever trapped in the depths of a dark world, now exploring Aquila with their newfound freedom.</blockquote> == Description == The Hollowed, or otherwise referred to as Stygian, are creatures born from severe experimentation with Wardens. An ancient civilisation hoped to harvest the power slumbering inside Wardens, using it for nefarious reasons. The civilisation who conducted these experiments is now long gone, only small trac...") Tag: Visual edit
  • 10:5110:51, 24 July 2026 Homo Arachnid (hist | edit) [1,729 bytes] Fushi (talk | contribs) (Created page with "<blockquote>A species of spiders evolved to become one with humanity, all for the simple hope of finding a peaceful life…</blockquote> == Description == Homo Arachnids are spiders who, through evolution, grew to mimic the human mind and body. Now they live all over the world of Aquila in their own colonies. Due to their animalistic background, arachnids prefer to live in dense forests and dark caves, such as the taiga, dark forests, swamps, jungles, lush caves, etc. S...") Tag: Visual edit

23 July 2026

  • 22:1222:12, 23 July 2026 Beetle Hominus (hist | edit) [1,436 bytes] Aquila (talk | contribs) (Created page with "<blockquote>A swarm kingdom, leading thy forward. With my wings of rebellion, I shall guide all to victory!</blockquote> == Description == Beetle Homini are humanoid, bug like creatures. They are native to Syvänne and the area's that surround it. Beetle Hominuni evolved into what they are now thanks to the rather favorable and rich lands of Syvänne, mixed together with their interactions with humans. Their general appearance varies depending on the subspecies, and the...") Tag: Visual edit
  • 21:5621:56, 23 July 2026 Ilaeni Elves (hist | edit) [1,770 bytes] Aquila (talk | contribs) (Created page with "<blockquote>Descendants of the stars, now vowed to study them and watch them from afar.</blockquote> == Description == Ilaeni Elves are a specific elf subspecies. They are usually much shorter than you would expect of an elf, their average height being much closer to that of humans. Ilaeni elves tend to have blueish or purplish skintones, varying drastically in over all range. They are rumored to have come from the stars, and as such, they are quite fascinated by them....") Tag: Visual edit
  • 16:3916:39, 23 July 2026 Elf (hist | edit) [905 bytes] Fushi (talk | contribs) (Created page with "<blockquote>Thou who is gifted with magic, guide the world above!</blockquote> === Basic Description === Elves and their subspecies are all defined by their affinity for all things magic. They’re are creatures strongly connected to the earth and its sciences. Elf subspecies tend to differ quite strongly, and are entirely dependent on the environment they had grown up in for generations. ==== Elf subspecies ==== * Ilaeni Elves * Wood Elves * === Culture === The cult...") Tag: Visual edit
  • 15:4615:46, 23 July 2026 Fairy (hist | edit) [1,707 bytes] Fushi (talk | contribs) (Created page with "<blockquote>A playful type of fey that likes to lurk inside forests, causing only small issues for adventurers, of course.</blockquote> === Basic Description === Fairies are a specific variant of Fey creatures. They’re typically reside in high density forests, and usually live in big hive communities together with other fey. In terms of appearance, most fairies aren’t very different from humans, besides the fact that they’re quite small, and have wings. Their wing...") Tag: Visual edit
  • 14:1314:13, 23 July 2026 Fey (hist | edit) [911 bytes] Fushi (talk | contribs) (Created page with "<blockquote>Trickster creatures of magical decent who love to bring about all kinds of whimsy and chaos into the world!~</blockquote> === Basic Description === There's a large variety of creatures that are classified as Fey. They’re all quite different, but one thing that tends to unite them are their magical origins, love for nature and dense forests. ==== Undead variants ==== * Fairies * * * === Culture === The culture of each variant species depends on where the...") Tag: Visual edit
  • 13:4213:42, 23 July 2026 Withered (hist | edit) [1,884 bytes] Fushi (talk | contribs) (Created page with "<blockquote>Skeletal creatures with exceptional aim and a hunger for blood.</blockquote> === Basic Description === The withered are a specific variant of Undead creatures. They are similar to skeleton or withered skeleton monsters, it unlike them, they retain some of their consciousness. They cannot be born via reproduction, and are simply created via magical means. The Withered are most often their own independent creatures, but they can also be created when magic...") Tag: Visual edit
  • 11:1111:11, 23 July 2026 Spirit (hist | edit) [2,150 bytes] Fushi (talk | contribs) (Created page with "<blockquote>Spirits of the damned who refuse to enter the eternal slumber…</blockquote> === Basic Description === Spirits are a specific variant of Undead creatures. Ghosts or spirits do not have a proper body. While they may be able to interact with their environment, they struggle to be grounded in reality. As such, their physical form can shift in between the realm of the dead, and the realm of the living. Spirits are guided solely by their will to exist, and i...") Tag: Visual edit

22 July 2026

  • 12:4412:44, 22 July 2026 Ghouls (hist | edit) [2,896 bytes] Fushi (talk | contribs) (Created page with "<blockquote>Creatures of the night who stalk their prey until they are exhausted.</blockquote> === Basic Description === Ghouls are a specific variant of Undead creatures. Unlike zombies, ghouls ''can'' be both created and be born. Such cases are rare and quite unlikely, but not entirely impossible. For the most part, the creation of ghouls functions similarly to zombies. They can be made with the use of a recently diseased body and typically form when evil or dark...") Tag: Visual edit
  • 11:0011:00, 22 July 2026 Demi Human (hist | edit) [1,655 bytes] Fushi (talk | contribs) (Created page with "<blockquote>Humans are creatures defined by their will to survive and their ability to prevail despite their unfortunate circumstances. They are a species that has survived countless calamities and wars, diseases and plagues. Like parasites they push forward no matter what, and always come out stronger than their previous ancestors.</blockquote> === Basic Description === Similarly to regular humans, demi humans live all over the world. Their most major difference betwee...") Tag: Visual edit

21 July 2026

  • 14:3014:30, 21 July 2026 Zombies (hist | edit) [3,299 bytes] Aquila (talk | contribs) (Created page with "<blockquote>Near mindless creatures which roam the lands of Aquila. Infected with plagues and diseases, they are sure to bring about the end of the world someday.</blockquote> === Basic Description === Zombies are a specific variant of undead creatures. Zombies are typically not born, but rather created via magical means. Failed resurrection attempts, creatures who die in battle, from old age or sickness which are infected with dark magic before they pass may also trans...") Tag: Visual edit
  • 11:2011:20, 21 July 2026 Undead (hist | edit) [1,170 bytes] Aquila (talk | contribs) (Created page with "<blockquote>Undead are creatures which haunt the world even after death. Whether they are brought here by dark magic or spreading plagues, is irrelevant.</blockquote> === Basic Description === There's a large variety of undead. Zombies, the Withered, ghosts, etc. === Culture === Humanity does not have one streamlined culture. Depending on the continent or nation they may reside in or be born in, their customs, religious beliefs and languages will vary drastically from...") Tag: Visual edit
  • 10:3110:31, 21 July 2026 Test (hist | edit) [37 bytes] Aquila (talk | contribs) (Created page with "{{Wiki Welcome}}") Tag: Visual edit
  • 09:0609:06, 21 July 2026 Regulus Belwing (hist | edit) [2,134 bytes] Aquila (talk | contribs) (Created page with "{{Infobox Character|title=Regulus Belwing|color=#A5B493|religion=Elysian beliefs|gender=Male|ethnicity=https://wiki.projectaquila.net/index.php?title=Shulk|titles=Noble Monarch of Arkemorth, King of Arkemorth, Voidship|age=32|player=ccfushi}}") Tag: Visual edit
  • 01:5201:52, 21 July 2026 Shulk (hist | edit) [4,386 bytes] Aquila (talk | contribs) (Created page with "<blockquote>Mythical creatures born from the magic of the endless Void. They often exist together in strong, tight nit communities which they rarely stray away from.</blockquote> === Basic Description === Shulks originate from the End realm, which they refer to as Elysium, or alternatively as the Elysian Realm. They are a species which places a lot of focus on academical development and preservation of knowledge. Led by their religious beliefs, they construct various ci...") Tag: Visual edit
  • 01:4001:40, 21 July 2026 Human (hist | edit) [2,004 bytes] Aquila (talk | contribs) (Created page with "<blockquote>Humans are creatures defined by their will to survive and their ability to prevail despite their unfortunate circumstances. They are a species that has survived countless calamities and wars, diseases and plagues. Like parasites they push forward no matter what, and always come out stronger than their previous ancestors.</blockquote> === Basic Description === Humans are one of the biggest native species of Aquila as a whole. They have the capacity to live i...") Tag: Visual edit

20 July 2026

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